| geolib2
    | 
| Namespaces | |
| io | |
| Classes | |
| class | Box | 
| struct | CompareVec3i | 
| class | CompositeShape | 
| A geometric description of a shape as a union of other shapes.  More... | |
| class | DefaultRenderResult | 
| class | DepthCamera | 
| class | HeightMap | 
| A geometric description of a Heightmap using a quad tree.  More... | |
| class | HeightMapNode | 
| class | LaserRangeFinder | 
| class | LineSegment | 
| class | Mat2T | 
| class | Mat3T | 
| class | Matrix3x3 | 
| class | Mesh | 
| class | Octree | 
| class | OctreeNode | 
| class | QuaternionT | 
| struct | RasterizeResult | 
| class | Ray | 
| class | RenderOptions | 
| class | RenderResult | 
| class | serialization | 
| class | Shape | 
| A geometric description of a shape.  More... | |
| class | Transform | 
| class | Transform2T | 
| class | Transform3T | 
| class | Triangle | 
| struct | TriangleI | 
| class | Vec2T | 
| class | Vec3T | 
| class | Vector3 | 
| class | visualization | 
| Typedefs | |
| typedef std::shared_ptr< const Box > | BoxConstPtr | 
| typedef std::shared_ptr< Box > | BoxPtr | 
| typedef std::shared_ptr< const CompositeShape > | CompositeShapeConstPtr | 
| typedef std::shared_ptr< CompositeShape > | CompositeShapePtr | 
| typedef geo::LineSegment | LS | 
| typedef Mat2T< real > | Mat2 | 
| typedef Mat2T< double > | Mat2d | 
| typedef Mat2T< float > | Mat2f | 
| typedef Mat2T< int > | Mat2i | 
| typedef Mat2T< unsigned int > | Mat2u | 
| typedef Mat3T< real > | Mat3 | 
| typedef Mat3T< double > | Mat3d | 
| typedef Mat3T< float > | Mat3f | 
| typedef Mat3T< int > | Mat3i | 
| typedef Mat3T< unsigned int > | Mat3u | 
| typedef Mat3 | Matrix3 | 
| typedef std::shared_ptr< const Octree > | OctreeConstPtr | 
| typedef std::shared_ptr< Octree > | OctreePtr | 
| typedef std::vector< std::vector< void * > > | PointerMap | 
| PointerMap maps pixels in a depth image to an identifier.  More... | |
| typedef Transform3 | Pose3D | 
| typedef QuaternionT< real > | Quaternion | 
| typedef double | real | 
| typedef std::shared_ptr< const Shape > | ShapeConstPtr | 
| typedef std::shared_ptr< Shape > | ShapePtr | 
| typedef double | Time | 
| typedef Transform3 | Transform | 
| typedef Transform2T< real > | Transform2 | 
| typedef Transform2T< double > | Transform2d | 
| typedef Transform2T< float > | Transform2f | 
| typedef Transform2T< int > | Transform2i | 
| typedef Transform2T< unsigned int > | Transform2u | 
| typedef Transform3T< real > | Transform3 | 
| typedef Transform3T< double > | Transform3d | 
| typedef Transform3T< float > | Transform3f | 
| typedef Transform3T< int > | Transform3i | 
| typedef Transform3T< unsigned int > | Transform3u | 
| typedef std::vector< std::vector< int > > | TriangleMap | 
| TriangleMap maps pixels in a depth image to an index in the list of triangles in the mesh. Note: check with the corresponding pointermap to find which mesh is referred to!  More... | |
| typedef Vec2T< real > | Vec2 | 
| typedef Vec2T< double > | Vec2d | 
| typedef Vec2T< float > | Vec2f | 
| typedef Vec2T< int > | Vec2i | 
| typedef Vec2T< unsigned int > | Vec2u | 
| typedef Vec3T< real > | Vec3 | 
| typedef Vec3T< double > | Vec3d | 
| typedef Vec3T< float > | Vec3f | 
| typedef Vec3T< int > | Vec3i | 
| typedef Vec3T< unsigned int > | Vec3u | 
| typedef Vec3 | Vector3 | 
| Functions | |
| bool | check_linesegment (const Vector3 &p, const double radius2, const Vector3 &a, const Vector3 &ab) | 
| Check whether a point p is within distance radius of the line segment. The starting point is described by a and the vector from the starting point to the end point ab.  More... | |
| bool | compute_2D_intersection (const geo::Triangle &t, const geo::LS &line) | 
| Check if a line that is in the same plane as the triangle does actually intersect with the triangle https://members.loria.fr/SLazard/ARC-Visi3D/Pant-project/files/Line_Segment_Triangle.html.  More... | |
| void | convert (const geo::DepthCamera &cam_model, sensor_msgs::CameraInfo &msg) | 
| Convert DepthCamera to CameraInfo message.  More... | |
| void | convert (const geo::Matrix3 &m, tf2::Matrix3x3 &tf) | 
| void | convert (const geo::Matrix3 &m, tf::Matrix3x3 &tf) | 
| void | convert (const geo::Matrix3 &r, geometry_msgs::Quaternion &msg) | 
| converting geo::Matrix3 to geometry_msgs::Quaternion  More... | |
| void | convert (const geo::Mesh &m, shape_msgs::Mesh &msg) | 
| converts a geo::Mesh to shape_msgs::Mesh Both use a very similar structure based on points and triangles.  More... | |
| void | convert (const geo::Quaternion &q, geometry_msgs::Quaternion &msg) | 
| converting geo::Quaternion to geometry_msgs::Quaternion  More... | |
| void | convert (const geo::Quaternion &q, tf2::Quaternion &tf) | 
| void | convert (const geo::Quaternion &q, tf::Quaternion &tf) | 
| void | convert (const geo::Transform &t, geometry_msgs::Pose &msg) | 
| converting geo::Transform to geometry_msgs::Pose  More... | |
| void | convert (const geo::Transform &t, geometry_msgs::Transform &msg) | 
| converting geo::Transform to geometry_msgs::Transform  More... | |
| void | convert (const geo::Transform &t, tf2::Transform &tf) | 
| void | convert (const geo::Transform &t, tf::Transform &tf) | 
| void | convert (const geo::TriangleI &t, shape_msgs::MeshTriangle &msg) | 
| converting geo::TraingleI (Indices of a triangle in a vector of points) to shape_msgs::MeshTriangle  More... | |
| void | convert (const geo::Vector3 &v, geometry_msgs::Point &msg) | 
| converting geo::Vector3 to geometry_msgs::Point message  More... | |
| void | convert (const geo::Vector3 &v, geometry_msgs::Point32 &msg) | 
| converting geo::Vector3 to geometry_msgs::Point32 message  More... | |
| void | convert (const geo::Vector3 &v, geometry_msgs::Vector3 &msg) | 
| converting geo::Vector3 to geometry_msgs::Vector3 message  More... | |
| void | convert (const geo::Vector3 &v, tf2::Vector3 &tf) | 
| void | convert (const geo::Vector3 &v, tf::Vector3 &tf) | 
| void | convert (const geometry_msgs::Point &msg, geo::Vector3 &v) | 
| converting geometry_msgs::Point to geo::Vector3  More... | |
| void | convert (const geometry_msgs::Point32 &msg, geo::Vector3 &v) | 
| converting geometry_msgs::Point32 to geo::Vector3  More... | |
| void | convert (const geometry_msgs::Pose &msg, geo::Transform &t) | 
| converting geometry_msgs::Pose to geo::Transform  More... | |
| void | convert (const geometry_msgs::Quaternion &msg, geo::Matrix3 &r) | 
| converting geometry_msgs::Quaternion to geo::Matrix3  More... | |
| void | convert (const geometry_msgs::Quaternion &msg, geo::Quaternion &q) | 
| converting geometry_msgs::Quaternion to geo::Quaternion  More... | |
| void | convert (const geometry_msgs::Transform &msg, geo::Transform &t) | 
| converting geometry_msgs::Transform to geo::Transform  More... | |
| void | convert (const geometry_msgs::Vector3 &msg, geo::Vector3 &v) | 
| converting geometry_msgs::Vector3 to geo::Vector3  More... | |
| void | convert (const tf2::Matrix3x3 &tf, geo::Matrix3 &m) | 
| void | convert (const tf2::Quaternion &tf, geo::Quaternion &q) | 
| void | convert (const tf2::Transform &tf, geo::Transform &t) | 
| void | convert (const tf2::Vector3 &tf, geo::Vector3 &v) | 
| void | convert (const tf::Matrix3x3 &tf, geo::Matrix3 &m) | 
| void | convert (const tf::Quaternion &tf, geo::Quaternion &q) | 
| void | convert (const tf::Transform &tf, geo::Transform &t) | 
| void | convert (const tf::Vector3 &tf, geo::Vector3 &v) | 
| void | createConvexPolygon (geo::Shape &shape, const std::vector< geo::Vec2 > &points, double height) | 
| void | createCylinder (geo::Shape &shape, double radius, double height, unsigned int num_corners=20) | 
| bool | line_linesegment_intersection (const geo::LS &l, const geo::LS &ls, const geo::Vector3 &outside) | 
| Check if linesegment does intersect with line https://members.loria.fr/SLazard/ARC-Visi3D/Pant-project/files/Line_Segment_Triangle.html.  More... | |
| std::ostream & | operator<< (std::ostream &out, const Triangle &t) | 
| double | side_product (const geo::LS &p, const geo::LS &q) | 
| Determining the direction in which q passes around p. The direction is taken from looking from the base to tip of the vector p. Zero means intersection Positive means q passses clockwise around p. Negative means q passes counter clockwise around p. https://members.loria.fr/SLazard/ARC-Visi3D/Pant-project/files/Line_Segment_Triangle.html.  More... | |
| double | triangleArea (const Vector3 &p1, const Vector3 &p2, const Vector3 &p3) | 
| Variables | |
| static PointerMap | EMPTY_POINTER_MAP | 
| static TriangleMap | EMPTY_TRIANGLE_MAP | 
| typedef std::shared_ptr<const Box> geo::BoxConstPtr | 
Definition at line 22 of file datatypes.h.
| typedef std::shared_ptr<Box> geo::BoxPtr | 
Definition at line 20 of file datatypes.h.
| typedef std::shared_ptr<const CompositeShape> geo::CompositeShapeConstPtr | 
Definition at line 18 of file datatypes.h.
Definition at line 16 of file datatypes.h.
| typedef geo::LineSegment geo::LS | 
Definition at line 812 of file math_types.h.
| typedef Mat2T<double> geo::Mat2d | 
Definition at line 814 of file math_types.h.
| typedef Mat2T<float> geo::Mat2f | 
Definition at line 813 of file math_types.h.
| typedef Mat2T<int> geo::Mat2i | 
Definition at line 815 of file math_types.h.
| typedef Mat2T<unsigned int> geo::Mat2u | 
Definition at line 816 of file math_types.h.
Definition at line 818 of file math_types.h.
| typedef Mat3T<double> geo::Mat3d | 
Definition at line 820 of file math_types.h.
| typedef Mat3T<float> geo::Mat3f | 
Definition at line 819 of file math_types.h.
| typedef Mat3T<int> geo::Mat3i | 
Definition at line 821 of file math_types.h.
| typedef Mat3T<unsigned int> geo::Mat3u | 
Definition at line 822 of file math_types.h.
| typedef Mat3 geo::Matrix3 | 
Definition at line 33 of file datatypes.h.
| typedef std::shared_ptr<const Octree> geo::OctreeConstPtr | 
Definition at line 26 of file datatypes.h.
| typedef std::shared_ptr<Octree> geo::OctreePtr | 
Definition at line 24 of file datatypes.h.
| typedef std::vector<std::vector<void*> > geo::PointerMap | 
PointerMap maps pixels in a depth image to an identifier.
Definition at line 19 of file DepthCamera.h.
| typedef Transform3 geo::Pose3D | 
Definition at line 31 of file datatypes.h.
| typedef QuaternionT<real> geo::Quaternion | 
Definition at line 34 of file datatypes.h.
| typedef double geo::real | 
Definition at line 9 of file math_types.h.
| typedef std::shared_ptr<const Shape> geo::ShapeConstPtr | 
Definition at line 14 of file datatypes.h.
| typedef std::shared_ptr<Shape> geo::ShapePtr | 
Definition at line 12 of file datatypes.h.
| typedef double geo::Time | 
Definition at line 10 of file datatypes.h.
| typedef Transform3 geo::Transform | 
Definition at line 28 of file datatypes.h.
| typedef Transform2T<real> geo::Transform2 | 
Definition at line 824 of file math_types.h.
| typedef Transform2T<double> geo::Transform2d | 
Definition at line 826 of file math_types.h.
| typedef Transform2T<float> geo::Transform2f | 
Definition at line 825 of file math_types.h.
| typedef Transform2T<int> geo::Transform2i | 
Definition at line 827 of file math_types.h.
| typedef Transform2T<unsigned int> geo::Transform2u | 
Definition at line 828 of file math_types.h.
| typedef Transform3T<real> geo::Transform3 | 
Definition at line 830 of file math_types.h.
| typedef Transform3T<double> geo::Transform3d | 
Definition at line 832 of file math_types.h.
| typedef Transform3T<float> geo::Transform3f | 
Definition at line 831 of file math_types.h.
| typedef Transform3T<int> geo::Transform3i | 
Definition at line 833 of file math_types.h.
| typedef Transform3T<unsigned int> geo::Transform3u | 
Definition at line 834 of file math_types.h.
| typedef std::vector<std::vector<int> > geo::TriangleMap | 
TriangleMap maps pixels in a depth image to an index in the list of triangles in the mesh. Note: check with the corresponding pointermap to find which mesh is referred to!
Definition at line 25 of file DepthCamera.h.
Definition at line 800 of file math_types.h.
| typedef Vec2T<double> geo::Vec2d | 
Definition at line 802 of file math_types.h.
| typedef Vec2T<float> geo::Vec2f | 
Definition at line 801 of file math_types.h.
| typedef Vec2T<int> geo::Vec2i | 
Definition at line 803 of file math_types.h.
| typedef Vec2T<unsigned int> geo::Vec2u | 
Definition at line 804 of file math_types.h.
Definition at line 806 of file math_types.h.
| typedef Vec3T<double> geo::Vec3d | 
Definition at line 808 of file math_types.h.
| typedef Vec3T<float> geo::Vec3f | 
Definition at line 807 of file math_types.h.
| typedef Vec3T<int> geo::Vec3i | 
Definition at line 809 of file math_types.h.
| typedef Vec3T<unsigned int> geo::Vec3u | 
Definition at line 810 of file math_types.h.
| typedef Vec3 geo::Vector3 | 
Definition at line 32 of file datatypes.h.
| bool geo::check_linesegment | ( | const Vector3 & | p, | 
| const double | radius2, | ||
| const Vector3 & | a, | ||
| const Vector3 & | ab | ||
| ) | 
Check whether a point p is within distance radius of the line segment. The starting point is described by a and the vector from the starting point to the end point ab.
| p | Point to check | 
| radius2 | Radius squared to check with | 
| a | Starting point of linesegment | 
| ab | Linesegment from A to B | 
| bool geo::compute_2D_intersection | ( | const geo::Triangle & | t, | 
| const geo::LS & | line | ||
| ) | 
Check if a line that is in the same plane as the triangle does actually intersect with the triangle https://members.loria.fr/SLazard/ARC-Visi3D/Pant-project/files/Line_Segment_Triangle.html.
| t | Triangle | 
| line | line | 
| void geo::convert | ( | const geo::DepthCamera & | cam_model, | 
| sensor_msgs::CameraInfo & | msg | ||
| ) | 
Convert DepthCamera to CameraInfo message.
| cam_model | Depthcamera | 
| msg | CameraInfo message to fill | 
Definition at line 24 of file msg_conversions.cpp.
| 
 | inline | 
Definition at line 23 of file tf2_conversions.h.
| 
 | inline | 
Definition at line 20 of file tf_conversions.h.
| 
 | inline | 
converting geo::Matrix3 to geometry_msgs::Quaternion
| r | geo::Matrix3 as input | 
| msg | filled geometry_msgs::Quaternion message as output | 
Definition at line 59 of file msg_conversions.h.
| void geo::convert | ( | const geo::Mesh & | m, | 
| shape_msgs::Mesh & | msg | ||
| ) | 
converts a geo::Mesh to shape_msgs::Mesh Both use a very similar structure based on points and triangles.
| m | geo::Mesh as input | 
| msg | filled shape_msgs::Mesh message as output | 
Definition at line 5 of file msg_conversions.cpp.
| 
 | inline | 
converting geo::Quaternion to geometry_msgs::Quaternion
| q | geo::Quaternion as input | 
| msg | filled geometery_msgs::Quaternion message as output | 
Definition at line 50 of file msg_conversions.h.
| 
 | inline | 
Definition at line 19 of file tf2_conversions.h.
| 
 | inline | 
Definition at line 16 of file tf_conversions.h.
| 
 | inline | 
converting geo::Transform to geometry_msgs::Pose
| t | geo::Transform as input | 
| msg | filled geometry_msgs::Pose as output | 
Definition at line 70 of file msg_conversions.h.
| 
 | inline | 
converting geo::Transform to geometry_msgs::Transform
| t | geo::Transform as input | 
| msg | filled geometry_msgs::Transform as output | 
Definition at line 80 of file msg_conversions.h.
| 
 | inline | 
Definition at line 27 of file tf2_conversions.h.
| 
 | inline | 
Definition at line 24 of file tf_conversions.h.
| 
 | inline | 
converting geo::TraingleI (Indices of a triangle in a vector of points) to shape_msgs::MeshTriangle
| t | geo::TriangleI as input | 
| msg | filled shape_msgs::MeshTriangle message as output | 
Definition at line 90 of file msg_conversions.h.
| 
 | inline | 
converting geo::Vector3 to geometry_msgs::Point message
| v | geo::Vector3 as input | 
| msg | filled geometery_msgs::Point message as output | 
Definition at line 23 of file msg_conversions.h.
| 
 | inline | 
converting geo::Vector3 to geometry_msgs::Point32 message
| v | geo::Vector3 as input | 
| msg | filled geometery_msgs::Point32 message as output | 
Definition at line 32 of file msg_conversions.h.
| 
 | inline | 
converting geo::Vector3 to geometry_msgs::Vector3 message
| v | geo::Vector3 as input | 
| msg | filled geometery_msgs::Vector3 message as output | 
Definition at line 41 of file msg_conversions.h.
| 
 | inline | 
Definition at line 15 of file tf2_conversions.h.
| 
 | inline | 
Definition at line 12 of file tf_conversions.h.
| 
 | inline | 
converting geometry_msgs::Point to geo::Vector3
| msg | geometry_msgs::Point as input | 
| v | geo::Vector3 as output | 
Definition at line 118 of file msg_conversions.h.
| 
 | inline | 
converting geometry_msgs::Point32 to geo::Vector3
| msg | geometry_msgs::Point as input | 
| v | geo::Vector3 as output | 
Definition at line 127 of file msg_conversions.h.
| 
 | inline | 
converting geometry_msgs::Pose to geo::Transform
| msg | geometry_msgs::Pose as input | 
| t | geo::Transform as output | 
Definition at line 165 of file msg_conversions.h.
| 
 | inline | 
converting geometry_msgs::Quaternion to geo::Matrix3
| msg | geometry_msgs::Quaternion as input | 
| r | geo::Matrix3 as output | 
Definition at line 154 of file msg_conversions.h.
| 
 | inline | 
converting geometry_msgs::Quaternion to geo::Quaternion
| msg | geometry_msgs::Quaternion as input | 
| q | geo::Quaternion as output | 
Definition at line 145 of file msg_conversions.h.
| 
 | inline | 
converting geometry_msgs::Transform to geo::Transform
| msg | geometry_msgs::Transform as input | 
| t | geo::Transform as output | 
Definition at line 175 of file msg_conversions.h.
| 
 | inline | 
converting geometry_msgs::Vector3 to geo::Vector3
| msg | geometry_msgs::Vector3 as input | 
| v | geo::Vector3 as output | 
Definition at line 136 of file msg_conversions.h.
| 
 | inline | 
Definition at line 42 of file tf2_conversions.h.
| 
 | inline | 
Definition at line 38 of file tf2_conversions.h.
| 
 | inline | 
Definition at line 48 of file tf2_conversions.h.
| 
 | inline | 
Definition at line 34 of file tf2_conversions.h.
| 
 | inline | 
Definition at line 39 of file tf_conversions.h.
| 
 | inline | 
Definition at line 35 of file tf_conversions.h.
| 
 | inline | 
Definition at line 45 of file tf_conversions.h.
| 
 | inline | 
Definition at line 31 of file tf_conversions.h.
| void geo::createConvexPolygon | ( | geo::Shape & | shape, | 
| const std::vector< geo::Vec2 > & | points, | ||
| double | height | ||
| ) | 
Definition at line 53 of file shapes.cpp.
| void geo::createCylinder | ( | geo::Shape & | shape, | 
| double | radius, | ||
| double | height, | ||
| unsigned int | num_corners = 20 | ||
| ) | 
Definition at line 13 of file shapes.cpp.
| bool geo::line_linesegment_intersection | ( | const geo::LS & | l, | 
| const geo::LS & | ls, | ||
| const geo::Vector3 & | outside | ||
| ) | 
Check if linesegment does intersect with line https://members.loria.fr/SLazard/ARC-Visi3D/Pant-project/files/Line_Segment_Triangle.html.
| l | line | 
| ls | linesegment | 
| outside | A point outside the plane which contains both the line and the linesegment | 
| std::ostream& geo::operator<< | ( | std::ostream & | out, | 
| const Triangle & | t | ||
| ) | 
Definition at line 20 of file Triangle.cpp.
Determining the direction in which q passes around p. The direction is taken from looking from the base to tip of the vector p. Zero means intersection Positive means q passses clockwise around p. Negative means q passes counter clockwise around p. https://members.loria.fr/SLazard/ARC-Visi3D/Pant-project/files/Line_Segment_Triangle.html.
| p | First line | 
| q | Second line | 
Definition at line 5 of file Triangle.cpp.
| 
 | static | 
Definition at line 32 of file DepthCamera.h.
| 
 | static | 
Definition at line 33 of file DepthCamera.h.
 1.8.17
 1.8.17