| geolib2
    | 
#include <DepthCamera.h>
| Public Member Functions | |
| RenderOptions () | |
| void | setBackFaceCulling (bool b) | 
| void | setMesh (const geo::Mesh &mesh, const geo::Pose3D &pose=geo::Pose3D::identity()) | 
| setMesh: set mesh to be rendered  More... | |
| Protected Attributes | |
| bool | back_face_culling_ | 
| back_face_culling_ flag to optimise rendering mesh triangles facing away from the camera.  More... | |
| const geo::Mesh * | mesh_ | 
| mesh_ mesh to be rendered  More... | |
| Pose3D | pose_ | 
| pose_ pose of the mesh with respect to the virtual camera  More... | |
| Friends | |
| class | DepthCamera | 
Contains instructions on how to render a depth image
Definition at line 41 of file DepthCamera.h.
| 
 | inline | 
Definition at line 47 of file DepthCamera.h.
| 
 | inline | 
Definition at line 59 of file DepthCamera.h.
| 
 | inline | 
setMesh: set mesh to be rendered
| mesh | mesh describing the shape to be rendered | 
| pose | pose of the origin of the mesh with respect to the virtual camera (default: Identity) | 
Definition at line 54 of file DepthCamera.h.
| 
 | friend | 
Definition at line 43 of file DepthCamera.h.
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 | protected | 
back_face_culling_ flag to optimise rendering mesh triangles facing away from the camera.
Definition at line 76 of file DepthCamera.h.
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 | protected | 
mesh_ mesh to be rendered
Definition at line 66 of file DepthCamera.h.
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 | protected | 
pose_ pose of the mesh with respect to the virtual camera
Definition at line 71 of file DepthCamera.h.
 1.8.17
 1.8.17