ed_sensor_integration
include
ed
kinect
association.h
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#ifndef ED_SENSOR_INTEGRATION_KINECT_ASSOCATION_L_H_
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#define ED_SENSOR_INTEGRATION_KINECT_ASSOCATION_L_H_
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#include <
vector
>
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#include <
ed/types.h
>
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#include <
rgbd/types.h
>
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#include <
geolib/datatypes.h
>
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class
EntityUpdate
;
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void
associateAndUpdate
(
const
std::vector<ed::EntityConstPtr>
& entities,
const
rgbd::ImageConstPtr
& image,
const
geo::Pose3D
& sensor_pose,
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std::vector<EntityUpdate>
& clusters,
ed::UpdateRequest
& req);
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#endif
datatypes.h
ed::UpdateRequest
std::shared_ptr
EntityUpdate
collection structure for laser entities
Definition:
kinect/entity_update.h:9
vector
associateAndUpdate
void associateAndUpdate(const std::vector< ed::EntityConstPtr > &entities, const rgbd::ImageConstPtr &image, const geo::Pose3D &sensor_pose, std::vector< EntityUpdate > &clusters, ed::UpdateRequest &req)
Definition:
association.cpp:18
geo::Transform3T
types.h
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