ed_sensor_integration
include
ed
kinect
kinect/entity_update.h
Go to the documentation of this file.
1
#ifndef ED_KINECT_ENTITY_UPDATE_H_
2
#define ED_KINECT_ENTITY_UPDATE_H_
3
4
#include <
ed/uuid.h
>
5
#include <
ed/convex_hull.h
>
6
#include <
vector
>
7
#include <
geolib/datatypes.h
>
8
9
struct
EntityUpdate
10
{
11
// Association
12
bool
is_new
;
13
ed::UUID
id
;
14
15
// Measurement
16
std::vector<unsigned int>
pixel_indices
;
17
std::vector<geo::Vec3>
points
;
18
19
// Shape
20
ed::ConvexHull
chull
;
21
22
// Pose
23
geo::Pose3D
pose_map
;
24
};
25
26
#endif
datatypes.h
EntityUpdate::pixel_indices
std::vector< unsigned int > pixel_indices
Definition:
kinect/entity_update.h:16
uuid.h
EntityUpdate
collection structure for laser entities
Definition:
kinect/entity_update.h:9
ed::ConvexHull
vector
convex_hull.h
geo::Transform3T
EntityUpdate::pose_map
geo::Pose3D pose_map
Definition:
kinect/entity_update.h:23
ed::UUID
EntityUpdate::is_new
bool is_new
Definition:
kinect/entity_update.h:12
EntityUpdate::points
std::vector< geo::Vec3 > points
Definition:
kinect/entity_update.h:17
EntityUpdate::chull
ed::ConvexHull chull
Definition:
kinect/entity_update.h:20
EntityUpdate::id
ed::UUID id
Definition:
kinect/entity_update.h:13
Generated on Sun Feb 23 2025 04:34:57 for ed_sensor_integration by
1.8.17