ed_sensor_integration
|
collection structure for laser entities More...
#include <entity_update.h>
Public Attributes | |
ed::ConvexHull | chull |
std::string | flag |
ed::UUID | id |
bool | is_new |
std::vector< unsigned int > | pixel_indices |
std::vector< geo::Vec3 > | points |
geo::Pose3D | pose |
geo::Pose3D | pose_map |
collection structure for laser entities
Definition at line 9 of file kinect/entity_update.h.
ed::ConvexHull EntityUpdate::chull |
Definition at line 20 of file kinect/entity_update.h.
std::string EntityUpdate::flag |
Definition at line 13 of file laser/entity_update.h.
ed::UUID EntityUpdate::id |
Definition at line 13 of file kinect/entity_update.h.
bool EntityUpdate::is_new |
Definition at line 12 of file kinect/entity_update.h.
std::vector<unsigned int> EntityUpdate::pixel_indices |
Definition at line 16 of file kinect/entity_update.h.
std::vector<geo::Vec3> EntityUpdate::points |
Definition at line 17 of file kinect/entity_update.h.
geo::Pose3D EntityUpdate::pose |
Definition at line 12 of file laser/entity_update.h.
geo::Pose3D EntityUpdate::pose_map |
Definition at line 23 of file kinect/entity_update.h.