#include "ed/convex_hull.h"
#include <vector>
Go to the source code of this file.
|
void | ed::convex_hull::calculateArea (ConvexHull &c) |
| calculateArea calculate the area of the ConvexHull in xy-plane. More...
|
|
void | ed::convex_hull::calculateEdgesAndNormals (ConvexHull &chull) |
|
bool | ed::convex_hull::collide (const ConvexHull &c1, const geo::Vector3 &pos1, const ConvexHull &c2, const geo::Vector3 &pos2, float xy_padding, float z_padding) |
| collide Check of two ConvexHull collide with padding in xy and in z. More...
|
|
void | ed::convex_hull::create (const std::vector< geo::Vec2f > &points, float z_min, float z_max, ConvexHull &chull, geo::Pose3D &pose) |
| create fill a ConvexHull and put its origin in the middle of the Convexhull More...
|
|
void | ed::convex_hull::createAbsolute (const std::vector< geo::Vec2f > &points, float z_min, float z_max, ConvexHull &chull) |
| createAbsolute fill a ConvexHull with its origin in map frame. More...
|
|