robocup_knowledge
src
robocup_knowledge
environments
rgo2015_final
rgo2015_final/challenge_final.py
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initial_pose_sergio =
"initial_pose_door_B"
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initial_pose_amigo =
"initial_pose_door_B"
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# first map 3 locations + objects on it
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explore_location_1 =
"final_cupboard"
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explore_location_2 =
"final_dinnertable"
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explore_location_3 =
"final_desk"
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explore_locations_part_1 = [explore_location_1, explore_location_2, explore_location_3]
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# then the location where sergio should receive the command of the operator (at the jury)
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task_location_sergio =
"task_location_sergio"
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# then continue mapping
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explore_location_4 =
"final_tv"
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explore_location_5 =
"final_kitchencounter"
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explore_location_6 =
"final_cabinet"
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explore_location_7 =
"final_bartable"
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explore_location_8 =
"final_small_table_1"
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explore_location_9 =
"final_small_table_2"
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explore_location_10 =
"final_coathanger"
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explore_location_11 =
"final_left_bedside_table"
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explore_location_12 =
"final_right_bedside_table"
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explore_locations_part_2 = [explore_location_4, explore_location_5, explore_location_6, explore_location_7, explore_location_8, explore_location_9, explore_location_10, explore_location_11, explore_location_12]
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# last position where sergio will wait (between cabinet and bartable, near the wall)
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end_location_sergio =
"final_last_position_sergio"
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# last position where sergio will wait (between cabinet and bartable, near the wall)
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end_location_amigo =
"final_last_position_amigo"
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#SPECS + CHOICES for speech recognition
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location_options = [
'cup_board'
,
'dinner_table'
,
'desk'
,
'side_table'
,
'tv'
,
'kitchen_counter'
,
'cabinet'
,
'bartable'
,
'couch'
,
'chair'
,
'coat_hanger'
,
'left_bedside_table'
,
'right_bedside_table'
]
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object_options = [
'coke'
,
'pringles'
,
'choco_sticks'
,
'beer'
,
'juice'
,
'tea'
,
'coffee'
]
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#mesh_spec = "((it is (a|an) <object>)|(a <object>)|(an <object>)|<object>)"
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mesh_spec =
"(<object>)"
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mesh_choices = {
'object'
:location_options}
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#object_spec = "((it is a <object>)|(a <object>)|(an <object>))"
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object_spec =
"(<object>)"
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object_choices = {
'object'
:object_options}
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operator_object_spec =
"((Can you give me a <object>)|<object>)"
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operator_object_choices = {
'object'
:object_options}
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