1 target1 =
"navigation_target1"
5 target2_pre =
"navigation_target2_pre"
6 target2_pre_radius1 = 0.1
7 target2 =
"navigation_target2"
10 target2_obstacle_radius = 0.6
12 target3 =
"navigation_target3"
16 target_door =
"navigation_door"
17 target_door_opening_start=
"door_opening_start"
18 target_door_opening_dest=
"door_opening_dest"
19 target_door_radius = 0.1
21 reentry_door_1 =
"navigation_reentrance_door_1"
22 target_door_1 =
"navigation_door_1"
23 target_door_opening_start_1=
"door_opening_start_1"
24 target_door_opening_dest_1=
"door_opening_dest_1"
26 reentry_door_2 =
"navigation_reentrance_door_2"
27 target_door_2 =
"navigation_door_2"
28 target_door_opening_start_2=
"door_opening_start_2"
29 target_door_opening_dest_2=
"door_opening_dest_2"
31 target4 =
"navigation_target4"
35 exit1 =
"navigation_exit1"
36 exit2 =
"navigation_exit2"
37 exit3 =
"navigation_exit3"
38 exit4 =
"navigation_exit4"
40 starting_point =
"initial_pose_door_c"
43 time_out_seconds = 60.0
44 time_out_seconds_door = 120.0