1 target1 = 
"navigation_target1" 
    5 target2_pre = 
"navigation_target2_pre" 
    6 target2_pre_radius1 = 0.1
 
    7 target2 = 
"navigation_target2" 
   10 target2_obstacle_radius = 0.6
 
   12 target3 = 
"navigation_target3" 
   16 target_door = 
"navigation_door" 
   17 target_door_opening_start=
"door_opening_start" 
   18 target_door_opening_dest=
"door_opening_dest" 
   19 target_door_radius = 0.1
 
   21 reentry_door_1 = 
"navigation_reentrance_door_1" 
   22 target_door_1 = 
"navigation_door_1" 
   23 target_door_opening_start_1=
"door_opening_start_1" 
   24 target_door_opening_dest_1=
"door_opening_dest_1" 
   26 reentry_door_2 = 
"navigation_reentrance_door_2" 
   27 target_door_2 = 
"navigation_door_2" 
   28 target_door_opening_start_2=
"door_opening_start_2" 
   29 target_door_opening_dest_2=
"door_opening_dest_2" 
   31 target4 = 
"navigation_target4" 
   35 exit1 = 
"navigation_exit1" 
   36 exit2 = 
"navigation_exit2" 
   37 exit3 = 
"navigation_exit3" 
   38 exit4 = 
"navigation_exit4" 
   40 starting_point = 
"initial_pose_door_c" 
   43 time_out_seconds = 60.0
 
   44 time_out_seconds_door = 120.0